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		<title>The creation of a new order of things</title>
		<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView</link>
		<description>The creation of a new order of things</description>
		<webMaster>antony.blakey@linkuistics.com.au</webMaster>
		<lastBuildDate>Fri, 22 Jan 2010 03:39:51 GMT</lastBuildDate>
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			<title>The creation of a new order of things</title>
			<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView</link>
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		<dc:language>en-us</dc:language>
		<dc:creator>Antony Blakey</dc:creator>
		<dc:rights>Copyright 2007 Antony Blakey</dc:rights>
		<dc:date>2010-01-22T03:39:51-05:00</dc:date>
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			<title>LinkuisticsLAF for VW 7.7, published</title>
			<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView?showComments=true&amp;printTitle=LinkuisticsLAF_for_VW_7.7,_published&amp;entry=3431737398</link>
			<category>general</category>
			<pubDate>Wed, 30 Sep 2009 04:23:18 GMT</pubDate>
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<p>I've published a version of LinkuisticsLAF that loads into VW 7.7, sep09.4. There are a few minor issues, but it's usable. Note that version won't work for 7.6.</p>



<p><img src="files/20090930/LinkuisticsLAF_in_VW7.7.png"/></p>



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					<includedComments:guid>blogView?showComments=true&amp;printTitle=LinkuisticsLAF_for_VW_7.7,_published&amp;entry=3431737398</includedComments:guid>
					<includedComments:puid>blogView?showComments=true&amp;printTitle=LinkuisticsLAF_for_VW_7.7,_published&amp;entry=3431737398</includedComments:puid>
					<includedComments:author>Henry</includedComments:author>
					<includedComments:pubDate>2009-10-01T05:11:54-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;Looks as great as always!&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>Thanks</includedComments:title>
				</includedComments:comment>
				<includedComments:comment>
					<includedComments:guid>blogView?showComments=true&amp;printTitle=LinkuisticsLAF_for_VW_7.7,_published&amp;entry=3431737398</includedComments:guid>
					<includedComments:puid>blogView?showComments=true&amp;printTitle=LinkuisticsLAF_for_VW_7.7,_published&amp;entry=3431737398</includedComments:puid>
					<includedComments:author>Has van der Krieken</includedComments:author>
					<includedComments:pubDate>2010-01-22T03:39:51-05:00</includedComments:pubDate>
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&lt;p&gt;Unfortunately LinkuisticsLAF fails loading into VW7.7NC_dec09.1:&lt;/p&gt;&lt;p&gt;Unhandled exception: selector changed!&lt;/p&gt;&lt;p&gt;inkuistics.UI.LUIMouseCoordinator class(Object)&gt;&gt;error:&lt;/p&gt;&lt;p&gt;inkuistics.UI.LUIMouseCoordinator class(Behavior)&gt;&gt;recompile:from:in:&lt;/p&gt;&lt;p&gt;Regards,&lt;/p&gt;&lt;p&gt;Has.&lt;/p&gt;
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					<includedComments:title>Re: LinkuisticsLAF for VW 7.7, published</includedComments:title>
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			<title>LinkuisticsUI in VW 7.7</title>
			<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView?showComments=true&amp;printTitle=LinkuisticsUI_in_VW_7.7&amp;entry=3430783472</link>
			<category>general</category>
			<pubDate>Sat, 19 Sep 2009 03:24:32 GMT</pubDate>
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<p>My initial adaptation of LinkuisticsUI to enable it to load in VW 7.7 (sep09.3) has worked. It still works in 7.6. Not yet available in the public store, but soon.</p>



<p>It has some visual glitches - font baselines seem slightly different, the splitters are unusably slow, the tab control overflow arrow mechanism has changed, and the icons don't play nice. I'm planning on retaining my icons for the lists, except maybe the package tree. Primarily because matching the new icons is an unrealistic amount of work. This is the main reason my iconography looks like it does - people without artistic ability/tools can extend my icon set without it looking like a dogs breakfast. This seems to me to be an absolute requirement in a user-extensible environment such as Smalltalk, which isn't feasible with the more usual icons that VW used/uses. I coincidentally find the less in-your-face design more attractive and usable.</p>



<p><img src="files/20090919/LinkuisticsLAF_in_VW7.7.png"/></p>



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		<item>
			<title>The magnificent Brian Eno</title>
			<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView?showComments=true&amp;printTitle=The_magnificent_Brian_Eno&amp;entry=3407180022</link>
			<category>general</category>
			<pubDate>Fri, 19 Dec 2008 22:53:42 GMT</pubDate>
			<description><![CDATA[<div xmlns="http://www.w3.org/1999/xhtml">
<p>A long time hero of mine, a beautiful thinker, extraordinary ears and imagination.</p>



<p><object type="application/x-shockwave-flash" height="400" width="400" id="TSBundleWidget" data="http://bits-0.topspin.net/u/byrne/TSBundleWidget.swf?rootPath=https://app.topspin.net&showTrace=false&campaign_id=6001"><param value="always" name="allowScriptAccess"/><param name="allowfullscreen" value="true" /><param name="movie" value="http://bits-0.topspin.net/u/byrne/TSBundleWidget.swf?rootPath=https://app.topspin.net&showTrace=false&campaign_id=6001" /><param name="quality" value="high" /><param name="flashvars" value="campaign_id=6001&amp;baseurl=http://app.topspin.net&amp;width=400&amp;height=400&amp;configurl=http://bits-0.topspin.net/u/byrne/album_config_6001.xml&amp;autoplay=false" /></object></p>



<p>Get it <a href="http://www.everythingthathappens.com/">here</a></p>
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			<title>CouchDB and VW</title>
			<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView?showComments=true&amp;printTitle=CouchDB_and_VW&amp;entry=3403535717</link>
			<category>general</category>
			<pubDate>Fri, 07 Nov 2008 18:35:17 GMT</pubDate>
			<description><![CDATA[<div xmlns="http://www.w3.org/1999/xhtml">
<p>I'm in the process of moving a GLORP/Postgresql system to <a href="www.couchdb.org">CouchDB</a>. My data translates easily to a document-based model apart from a few indexing issues, such as the transitive closure of a user ->> role ->> permission system. To solve that I've enhanced CouchDB to allow deployment of separately packaged plugins, and written a plugin (in Erlang) that allows documents to be indexed using Mnesia (or SQLlite et al) and subsequently queried using dynamic graph/relational join semantics. The plugin has the same operational semantics as the map/reduce views e.g views update when read, not when data is written, views represent the MVCC snapshot current at view request time, and they are orthogonal to replication. All that remains is to figure out how to manage replication conflicts, which I could do by only allowing writes to a distinguished peer.</p>



<p>Anyway, I've successfully transfered 5G of data in GLORP/Postgresql to CouchDB using the CouchDB package in the Cincom Public Store. I had to fix a few issues and I've published my fixes. IMO the package isn't yet ready for uses other than exporting data.</p>



<p>As a benchmark - it's quicker to read the data through GLORP/Postgresql and write it into CouchDB, on the same machine, than it is to restore the same data into Postgresql from a backup.</p>
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			<title>How to load Linkuistics* (ASBAqua etc) components</title>
			<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView?showComments=true&amp;printTitle=How_to_load_Linkuistics*_(ASBAqua_etc)_components&amp;entry=3399913756</link>
			<category>general</category>
			<pubDate>Fri, 26 Sep 2008 20:29:16 GMT</pubDate>
			<description><![CDATA[<div xmlns="http://www.w3.org/1999/xhtml">
<p>Vladimir Pogorelenko emailed me asking how to reliably load ASBAqua etc from the Cincom Public Store</p>



<p>You shouldn't load any of ASBAqua, ASBLook. Instead, loading LinkuisticsLAF bundle will load the look and feel, loading LinkuisticsUI-Commando will load Commando, and LinkuisticsTools will load a few fixes to e.g. the Glorp Store replication dialog. The head versions these bundles should have correct prerequisites.</p>



<p>Remember this is OSX only.</p>
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					<includedComments:guid>blogView?showComments=true&amp;printTitle=How_to_load_Linkuistics*_(ASBAqua_etc)_components&amp;entry=3399913756</includedComments:guid>
					<includedComments:puid>blogView?showComments=true&amp;printTitle=How_to_load_Linkuistics*_(ASBAqua_etc)_components&amp;entry=3399913756</includedComments:puid>
					<includedComments:author>Vladimir Pogorelenko</includedComments:author>
					<includedComments:pubDate>2008-09-28T08:06:39-04:00</includedComments:pubDate>
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&lt;p&gt;Thanks for the help with bundles. And many thanks again for your fantastic work. Previously VW looks ugly on Mac OS X. And now with LinkuisticsLAF it looks excellent. I think most of developers (many of which want to try seaside development) want to use this modern interface.&lt;/p&gt;
&lt;p&gt;Commando framework is also fanstastic by it's abillities and implementation. I feel like I have dynamic smalltalk environment with powertools like in Eclipse/IDEA.&lt;/p&gt;
&lt;p&gt;And it's so simple.&lt;/p&gt;
&lt;p&gt;I'am willing to review MirrorImage next time.&lt;/p&gt;
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					<includedComments:title>Great work</includedComments:title>
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					<includedComments:guid>blogView?showComments=true&amp;printTitle=How_to_load_Linkuistics*_(ASBAqua_etc)_components&amp;entry=3399913756</includedComments:guid>
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					<includedComments:author>Damien Pollet</includedComments:author>
					<includedComments:pubDate>2008-10-05T13:33:32-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;Is there a place for bug reports ? vwnc ?&lt;/p&gt;
&lt;p&gt;I'm getting PixMap DNU #figure when quitting VW. The round OK/Cancel-like buttons don't display correctly, the middle section is blank, and since they are used in the debugger and the save dialog, it's rather problematic :)&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
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					<includedComments:title>bug report ?</includedComments:title>
				</includedComments:comment>
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			<title>A VW command model and UI inspired by TextMate</title>
			<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</link>
			<category>general</category>
			<pubDate>Fri, 01 Aug 2008 03:11:45 GMT</pubDate>
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<p>I've been distracted from writing a MirrorImage walkthrough by a discussion on vwnc about Pragmas. One of the final entries was <a href="http://www.cincomsmalltalk.com/userblogs/mls/blogView?showComments=true&printTitle=Whats_in_a_method&entry=3394176039">this</a> blog post by Michael. Apart from his surprising advocacy for text as UI - why not extend that argument from a single method to multiple methods, and then to the class - the comment that stood out for me was "Is it easier to pull down a menu to define an attribute on a method, or easy enough just to write some code...". Quite true. VW requires that just about everything is done with the mouse. On OSX at least, the very few keyboard shortcuts only partially work, and in any case you can't use the command key for anything but C/C/P. So all of my muscle memory on my wonderfully uniform (and configurable so) OSX works <em>against</em> me when using VW.</p>



<p>As an aside, text editing in in VW is not just poor, it's appalling. The code editor completely blows. And the implementation of error messages being inserted in the text is IMO not only a crappy idea, it's a complete PITA as implemented. In a recent vwnc thread about this it was asserted that the error message was always selected so you could just hit delete immediately after accepting in order to clear the message. Not so. I started monitoring this after being told about this 'convenience'. Most of my errors leave part of the message selected, and part not, so it's no wonder I hadn't noticed the 'convenience'.</p>



<p>All of this means that whilst on a macro level VW is wonderfully productive, on a micro-level it is anti-productive. The reverse of this situation is something like TextMate. TextMate is optimized for entering and editing text, and is amazingly, beautifully tuned for this task. What I'd like is TextMate micro-convenience and slickness in a Smalltalk environment.</p>



<p>All of that got me thinking about how to achieve some TextMate goodness in VW. And you know what? It's neither difficult nor a lot of work. Unless of course you need to maintain 100% compatibility with customers with a gazillion of mission critical GUI screens dependent on extensions and monkeypatching of the GUI framework.</p>

	

<p>I decided to start with command invocation, which I've implemented and published in the <code>LinkuisticsUI-Commando</code> bundle.</p>



<p>I've done a screencast showing the <a href='files/CommandoDemo.mp4'>system in action</a>. Instructionally its useful to watch both before you read the rest of this post, and afterwards. It's a bit cheap, especially the audio, but I'm not feeling well enough to walk to my studio and do a pro job. Also it's h.264 to lower the file size, so please forgive any minor artifacts.</p>



<h3>What is a command?</h3>



<p>In abstract, a command is the thing behind menu items, shortcut keys, text snippets, and non-semantic tab completions. The most obvious characteristic of a command is that it does something when it is invoked. Commands are applicable in a particular context e.g. 'Delete Class' might be applicable only if a class is selected. Or maybe that command could also operate without a selection by raising a class selector if there is no current selection. Commands execute in a certain context and may require information from that context (such as the currently selected class) in order to execute. The enablement of e.g. a menu item, is an indication of whether the command is applicable in the current context. Commands can be invoked in a number of ways: from a menu, or via a shortcut key, or by pressing tab at the end of a given text string in an editor, or from a list as in TextMate, which uses a nice filtering mechanism to allow commands to be quickly and concisely selected. Another benefit of list-of-commands UI is that you can easily discover all of the commands available in a given context, and check their shortcut invocations. It also allows you to disambiguate control-key shortcuts with multiple resolutions, and provides an obvious source for task/command-specific linking to help.</p>



<h3>The implementation</h3>



<p>There is a global registry of all commands known to the system in <code>Commando.Commands</code>. Commands are registered in <code>getLUICommands</code> class methods, which are discovered via reflection. There is currently no mechanism to monitor changes, so you have to manually invoke <code>Commando.findAllCommands</code> to (re-)install them, or you can use the command UI - there are commando commands registered. Each command has a name, which can be constructed from a hierarchical path. The use of a path means that the command is easier to filter and the name doesn't have to jump through linguistic hurdles to include it's context. It's also the basis for replacing the menu system by a filtered view of extant commands, which is my intention. A command can have a shortcut, which is either a control key shortcut or a tab-triggered prefix for text-based snippets. Finally, a command has to implement <code>applicableInContext: aContext</code> and <code>executeInContext: aContext</code>, the meaning of which should be obvious.</p>



<p>I haven't implemented the tab-completion mechanism yet, partly because to be be as good as TextMate it requires more extensive changes to the text editor. For example, when inserting a fragment that has placeholders you should be able to tab between the placeholders to fill them, including tabbing backwards which on my system triggers the emergency evaluator :(. Improving the text editor is on my list of things to look at.</p>



<h3>What is a context?</h3>



<p>My implementation handles all invocation in the KeyboardProcessor, whose currentConsumer is regarded as the source of the context. The context that is used is a list of objects which are created by visiting the source, it's components and it's parent in a (potentially) recursive manner. It's a trivial mechanism, but it works. You can end with VisualParts, models/applications, windows and controllers in the list.</p>



<p>My original plan was to have objects such as the <code>BrowserNavigator</code> decompose their state so that you would have individual context entries for each of the types of code model objects e.g. Classes/Protocols/Pundles etc. Commands applicable to a given code model object could then trivially operate in any UI which exposes the code model. This is related to the idea of more directly reifying the code model in the interface. It turns out that a lot of the existing UI uses <code>BrowserNavigator</code>, and given that I automatically include the RB commands, which naturally integrate with a <code>BrowserNavigator</code> context, I decided not to do any further decomposition unless I actually build a code-model-reifying UI.</p>



<h3>Menu itegration</h3>



<p>I have a rough plan for how to build menus from commands, thus replacing the menu system. It's particularly obvious when considering the OSX situation, which for native integration wants a single menu bar, but it's also applicable to menu-per-window model, and trivially replaces existing popup-context-menu  systems - it is after all a generaisation of the concept of a context menu.</p>



<p>The published version includes code that processes the RB's menus to create code model commands. The RB already has a command-based system, although that model is somewhat more declarative, which reflects the fact that <code>RBCommand</code>s are manipulated by a command definition UI.</p>



<h3>But ...</h3>



<p>The UI for this works well, but unfortunately the rest of VW isn't really setup to deal well with keyboard navigation, so often you can invoke a command using the keyboard and then you have to switch to the mouse to navigate the result. And as you can see in the screencast, even the mouse behaviour is sometimes annoyingly wrong, particularly in list selection.</p>



<p>I'd like to do something about keyboard view manipulation, and add a similar interface for navigating both to and within code model elements, but that's probably best done in the context of a different type of browser.</p>



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					<includedComments:puid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:puid>
					<includedComments:author>Claus</includedComments:author>
					<includedComments:pubDate>2008-08-01T04:13:29-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;Did you have a look at Scintilla? Though I fear it is a Windows-Only CodeEditor Control. It works wonderfully in Dolphin, though.&lt;/p&gt;
&lt;p&gt;If you are at ESUG, have a look at this:&lt;/p&gt;
&lt;p&gt;http://www.esug.org/Conferences/2008/A+Moribund+Smalltalk+still+alive+and+kicking%3A+The+APIS+VisualSmalltalk+IDE?_s=2Eg0waKSz026YsTg&amp;amp;_k=B-4G1mq2&amp;amp;_n&amp;amp;24&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;Outside of perhaps some Java Tools, the CodePane is the best Source Editor Control I had the pleasure to use.&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>Smalltalk CodeEditor</includedComments:title>
				</includedComments:comment>
				<includedComments:comment>
					<includedComments:guid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:guid>
					<includedComments:puid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:puid>
					<includedComments:author>Antony Blakey</includedComments:author>
					<includedComments:pubDate>2008-08-01T04:35:39-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;Yes, I've used that in Dolphin. The only issue I ever had with Dolphin was the lack of documentation, which was understandable given that the economics for OA weren't really working well before they ceased development.&lt;/p&gt;
&lt;p&gt;My interest now is in OSX for development and Unix for deployment, and in any case I'd not want a platform-specific editor IN VisualWorks.&lt;/p&gt;
&lt;p&gt;It's not a huge amount of work to do a decent editor. And you could make a significant difference by replacing the editor used in a few key locations (RB and derived tools + the debugger) i.e. don't 'fix' the current ParagraphEditor at all. Sure, improvements don't flow backwards, but it would be a lot easier.&lt;/p&gt;
&lt;p&gt;Maybe we'll see that in a 2010 or 2011 release?&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>Re: Smalltalk CodeEditor</includedComments:title>
				</includedComments:comment>
				<includedComments:comment>
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					<includedComments:puid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:puid>
					<includedComments:author>Michael Lucas-Smith</includedComments:author>
					<includedComments:pubDate>2008-08-01T10:09:35-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;This is cool. I've never been convinced that the RB has too many commands that we'd need it, but may be I'm wrong on that.&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>Like a CAD tool</includedComments:title>
				</includedComments:comment>
				<includedComments:comment>
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					<includedComments:puid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:puid>
					<includedComments:author>Claus</includedComments:author>
					<includedComments:pubDate>2008-08-01T10:18:02-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;I think the normal SystemBrowser CodeEditor is acceptable - not as good as it could be.&lt;/p&gt;
&lt;p&gt;Minor improvement suggestions:&lt;/p&gt;
&lt;p&gt;1. If a message is sent to either self or super, you definitely know what the messages can be.&lt;/p&gt;
&lt;p&gt;2. If the receiver is a Class, then you do know it can only understand its own class methods or the inherited ones.&lt;/p&gt;
&lt;p&gt;3. If a receiver is explicitly declared (i.e. foo := Bar new) in a method, and a message is going to be sent to that receiver within that method, it is also definitely known what messages it can understand.&lt;/p&gt;
&lt;p&gt;Pretty much everything else depends on a Type System.&lt;/p&gt;
&lt;p&gt;Of course, you could allow something like this:&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;read: anArgument&lt;/p&gt;
&lt;p&gt;[...]&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;or even do this for Instance Variables and Class Variables, sorry, Shared Variables in VW-Speak, but that would mean to enhance the class definition format but still maintain backward compabitility.&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>Why wait so long?</includedComments:title>
				</includedComments:comment>
				<includedComments:comment>
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					<includedComments:puid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:puid>
					<includedComments:author>Claus</includedComments:author>
					<includedComments:pubDate>2008-08-01T10:19:41-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;that should be&lt;/p&gt;
&lt;p&gt;read: anArgument &amp;amp;lt;String&amp;amp;gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Clau&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>Grrr</includedComments:title>
				</includedComments:comment>
				<includedComments:comment>
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					<includedComments:puid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:puid>
					<includedComments:author>Claus</includedComments:author>
					<includedComments:pubDate>2008-08-01T10:24:01-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;ok, then in words:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;You could annotate the type of a method argument and then even do something like:&lt;/p&gt;
&lt;p&gt;read: aString [aString]&lt;/p&gt;
&lt;p&gt;(added by compiler)self assert: [aString isString].&lt;/p&gt;
&lt;p&gt;That way, you could pretty much add an implicit type checking system.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>grr^2</includedComments:title>
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					<includedComments:puid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:puid>
					<includedComments:author>Antony Blakey</includedComments:author>
					<includedComments:pubDate>2008-08-01T19:22:12-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;More like TextMate than a CAD Tool :)&lt;/p&gt;
&lt;p&gt;It's not about the number of commands in the RB. The published system isn't fully configured. All of the Launcher commands should be available in every context, and then when you add code snippets, and custom commands, you end up with many more commands in the list.&lt;/p&gt;
&lt;p&gt;There are two points to this. Firstly, separating the concept of the command from the menu system - the menu system should be derived from the commands, not the other way around. Secondly, providing a scalable keyboard-only way of both operating VW and navigating and exploring every operation available. So it addresses the first part of your argument about why you like pragmas-as-text-in-code. I'll deal with your C/C/P-convenience argument in a separate post.&lt;/p&gt;
&lt;p&gt;In the back of my mind is a Quicksilver-like extension. To give a trivial example: when you use one of the ivar commands without an ivar selected, the RB will bring up a selection list. I would like to see that incorporated in the Commando UI. Then the 'Find Class...' style commands could also be integrated in the same way. Thus commands could become command templates which are further parameterised using integrated exploration/selection/filtering facilities, within a GUI but completely controlled by the keyboard, and faster to use than typing. That last point is trivial in my mind, but neccessary to avoid criticism. The big advantage is in the seamless leveraging of the live code model.&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>Re: Like a CAD tool</includedComments:title>
				</includedComments:comment>
				<includedComments:comment>
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					<includedComments:author>Antony Blakey</includedComments:author>
					<includedComments:pubDate>2008-08-01T19:33:10-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;Claus,&lt;/p&gt;
&lt;p&gt;We'll just have to agree to disagree about the code editor. IMO it's nowhere near acceptable. And in any case, isn't this Smalltalk? The best language every invented for this stuff? Is this REALLY the best we can do after 30 years?&lt;/p&gt;
&lt;p&gt;As far as type annotations are concerned, RoelTyper already exists to do those kinds of type inference. IMO inserting type assertions on the basis of fuzzy inferencing isn't a great idea. If you want that information then it shouldn't be part of the code, it should be a visual annotation. I've usually found the inferred types in my code to be too general to be useful because there are enough reliable constraints.&lt;/p&gt;
&lt;p&gt;Furthermore, in code like this 'foo := Bar new', there is no guarantee that foo is actually a Bar. It could be anything, and that's just the tip of the iceberg. It is only a common expectation that patterns of code have a certain meaning, let alone a certain type. You need to operate on something more rigorous than expectations in order to do reliable type inferencing.&lt;/p&gt;
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					<includedComments:title>Re: Why wait so long?</includedComments:title>
				</includedComments:comment>
				<includedComments:comment>
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					<includedComments:author>Claus</includedComments:author>
					<includedComments:pubDate>2008-08-04T07:46:58-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;What you propose is something like a Meta-Database which has a
mapping of methods (are method signatures unique?) to argument types
and return value types?&lt;/p&gt;
&lt;p&gt;About foo := Bar new. :&lt;/p&gt;
&lt;p&gt;Are there actually Factories which use "new"? Of course, this is
possible and propably useful in cases, but I would simply forbid this
in lights of having something useful to help with type checks or even
type inference.&lt;/p&gt;
&lt;p&gt;And I know realize you misunderstood me, adding the tags to the
method arguments is not something which should be inferenced, it is
something the programmer should be able to do (which basically is just
like public String getBla (Integer b){})&lt;/p&gt;
&lt;p&gt;Honestly, we had a few discussions concerning types at my former
(smalltalk) shop - and the general agreement was that there are certain
things which you simply cannot do in Smalltalk and a lot of things
which you can do because it is Smalltalk and that there are things
which you can do but never should, like trimming the first method
argument and concating it to a new string, turning it into a symbol
which then gets performed by the second method argument.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;About the code editor - it appears as if my own expectations towards
Smalltalk implementations are not as high as they should be, I do not
know why. Probably it is because you can do so much in so few lines
that there is not so much need for code write helpers.&lt;/p&gt;
&lt;p&gt;My general opinion towards a type system is that if you need static
types, you do not understand what your code does. The optional
annotations would be a great help to understand foreign code, but as I
said, it should be optional.&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>So</includedComments:title>
				</includedComments:comment>
				<includedComments:comment>
					<includedComments:guid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:guid>
					<includedComments:puid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:puid>
					<includedComments:author>Antony Blakey</includedComments:author>
					<includedComments:pubDate>2008-08-04T08:29:47-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;Claus,&lt;/p&gt;
&lt;p&gt;I'm 'proposing' anything. I've built something, and published it, but I'm not sure if you're talking about that.&lt;/p&gt;
&lt;p&gt;As far as 'bar := Foo new' is concerned, my point is that for a type inferencing system to be complete and correct it must deal with semantics of the langauage as is exists, without the layering of convention. I understand you are talking about manual annotation. I think manual annotation (as used in e.g. Lisp) is strictly useful for performance tuning. It's the worst of both worlds when used in code that is changing - your annotation can be wrong but the system can't tell you that. IMO inferencing is the only practically useful approach for Smalltalk.&lt;/p&gt;
&lt;p&gt;As for the code editor, I spend most of my Smalltalk time in the code editor, sometimes writing, more often editing. Yes, ST allows me to do more with less, but in my case that allows more output, rather than less input. I'm sure it seems less annoying if you are not on MacOSX. And as a comparison, I've been investigating Squeak for the last few days, and the fact that it recognises the command key is such a sweet joy.&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>Re: So</includedComments:title>
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					<includedComments:author>isomer</includedComments:author>
					<includedComments:pubDate>2008-08-08T08:28:50-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;This looks really, really nice, Antony. Very well done.&lt;/p&gt;
&lt;p&gt;As an aside, Scintilla runs natively on OS X, and most other platforms. In a previous life, I wired it into VSE and even hooked up a code completion facility using their callback mechanism. Worth looking into, imo. It's a well written piece of software.&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title></includedComments:title>
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					<includedComments:puid>blogView?showComments=true&amp;printTitle=A_VW_command_model_and_UI_inspired_by_TextMate&amp;entry=3395013105</includedComments:puid>
					<includedComments:author>Claus</includedComments:author>
					<includedComments:pubDate>2008-08-09T09:35:56-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;isomer - Alright - looked it up again and, yes, my bad. So, Scintilla sounds like the perfect basis for a Source Code Editor for Visual Works.&lt;/p&gt;
&lt;p&gt;About the VS(E) part, we only discovered that Scintilla exists after having finished something similar (CodePane) for my (former) company's VS implementation.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>um</includedComments:title>
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					<includedComments:author>Cédrick</includedComments:author>
					<includedComments:pubDate>2008-10-22T20:29:20-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;Have you looked at Safaraa. It might help to have a better text editor&lt;span style="font-size: x-small;"&gt; (&lt;/span&gt;&lt;span style="white-space: pre;"&gt;&lt;span style="font-size: x-small;"&gt;http://www.squeaksource.com/Safara).&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;It was a gsoc project. Here is a sumup&amp;nbsp;&lt;span style="font-size: x-small;"&gt;&lt;a href="http://blog.summer.squeak.org/2008/10/safara-project-results-personal.html"&gt;http://blog.summer.squeak.org/2008/10/safara-project-results-personal.html&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;
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					<includedComments:author>emp</includedComments:author>
					<includedComments:pubDate>2008-10-25T05:33:38-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;I really hate click here and there to find where some class are and then click here and there to find the code.&lt;/p&gt;
&lt;p&gt;While writing I'll like to be in a living object, and adjust it just as operating on some robot.&lt;/p&gt;
&lt;p&gt;Smalltalk could do that but didn't.&lt;/p&gt;
&lt;/div&gt;</includedComments:content>
					<includedComments:title>Linux Shell alike interactive developing enviroment is best for me</includedComments:title>
				</includedComments:comment>
			</includedComments:comment-collection>
			<wfw:comment>http://www.cincomsmalltalk.com/userblogs/antony/servlet/CommentAPIServlet?guid=3395013105</wfw:comment>
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		<item>
			<title>Any interest in a server-focussed reboot of VW? It seems not.</title>
			<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView?showComments=true&amp;printTitle=Any_interest_in_a_server-focussed_reboot_of_VW_It_seems_not.&amp;entry=3394911085</link>
			<category>general</category>
			<pubDate>Wed, 30 Jul 2008 22:51:25 GMT</pubDate>
			<description><![CDATA[<div xmlns="http://www.w3.org/1999/xhtml">
<p>I've had one expression of interest, but no offers of assistance, so I guess the answer is no. That's disappointing, but it does confirm my suspicion, and thus saves me wasting effort setting up a website and publicizing the project.</p>



<p>Right now I'm putting the finishing touches on a release of a TextMate-inspired command framework and invocation UI. I started this in response to Michael's comment in the pragma thread that using a menu to add an annotation to a method was a PITA. I agree. I had hoped to do a demo screencast and publish the code and an explanation last weekend, but my kids lovingly passed their 10-day-long-gastro on to me.</p>
</div>]]></description>
			<guid isPermaLink="false">3394911085</guid>
			<pingback:server>http://www.cincomsmalltalk.com/userblogs/antony/servlet/CommentAPIPBServlet?guid=3394911085</pingback:server>
			<pingback:target>http://www.cincomsmalltalk.com/userblogs/antony/blogView?guid=3394911085</pingback:target>
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					<includedComments:author></includedComments:author>
					<includedComments:pubDate>2008-07-31T18:19:42-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;
&lt;p&gt;&lt;span style="font-size: 13px;"&gt;&lt;span style="font-family: helvetica;"&gt;Antony,&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="line-height: 19px;"&gt;&lt;span style="font-size: 13px;"&gt;&lt;span style="font-family: helvetica;"&gt;I'm very interesting in your VW mutating idea. I'm following your advances in ASBAqua/ASBLook (OSX L&amp;amp;F) and LinkuisticsUI (GUI support) for months. I'm not using VW right now only because you cannot deploy desktop software on linux nor mac, the L&amp;amp;F just doesn't look good; and for windows deployment you have Dolphin which is cheaper.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-family: helvetica;"&gt;&lt;span style="font-size: 13px;"&gt;If you set up the website count with me, b&lt;/span&gt;&lt;/span&gt;&lt;span style="line-height: 19px;"&gt;&lt;span style="font-family: helvetica;"&gt;&lt;span style="font-size: 13px;"&gt;ut I think that all efforts&amp;nbsp;without Cincom involved would be useless.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/p&gt;
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					<includedComments:title>add 1</includedComments:title>
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					<includedComments:author>Antony Blakey</includedComments:author>
					<includedComments:pubDate>2008-07-31T20:47:46-04:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;I agree. I'm reluctantly coming to the conclusion that I'm in the wrong place. I should probably focus on a Smalltalk with a community motivated by interest rather than commercial imperatives. Unfortunately the Squeak UI puts me off, and the performance is a fraction of VWs, although Eliot's work on Cog will change that. I would need to add a UI to GST, for it to be usable for me. I should investigate Etoile.&lt;/p&gt;
&lt;p&gt;Alternatively I could a) wait for Newspeak and it's environment, which is aligned with my thoughts about direct manipulation of a reified code model and seems beautifully considered or b) switch to Ruby, with the promise of MagLev, but give up the live object environment.&lt;/p&gt;
&lt;p&gt;In the meantime though, I have a growing deployment of a commercial VW application, which is why I'm doing all of this in VW.&lt;/p&gt;
&lt;p&gt;And then, depression set in.&lt;/p&gt;
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					<includedComments:title>Re: all efforts without Cincom involved would be useless</includedComments:title>
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					<includedComments:puid>blogView?showComments=true&amp;printTitle=Any_interest_in_a_server-focussed_reboot_of_VW_It_seems_not.&amp;entry=3394911085</includedComments:puid>
					<includedComments:author>Jason Grossman</includedComments:author>
					<includedComments:pubDate>2009-03-22T23:45:47-05:00</includedComments:pubDate>
					<includedComments:content>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;
&lt;p&gt;I agree with everything you say here.&lt;/p&gt;
&lt;p&gt;Etoile looks fantastic, although that's just judging by the web site, because I can't get the current version to install :-(&amp;nbsp; I'm not a real expert, but maybe that's the best place to focus efforts.&lt;/p&gt;
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			<title>Any interest in a server-focussed reboot of VW?</title>
			<link>http://www.cincomsmalltalk.com/userblogs/antony/blogView?showComments=true&amp;printTitle=Any_interest_in_a_server-focussed_reboot_of_VW&amp;entry=3394487805</link>
			<category>general</category>
			<pubDate>Sat, 26 Jul 2008 01:16:45 GMT</pubDate>
			<description><![CDATA[<div xmlns="http://www.w3.org/1999/xhtml">
<p><em>This is a copy of my post on the vwnc mailing list.</em></p>



<p>My commercial interest in using VW is as a development environment for server applications. I do GUI development purely to enhance the environment itself, not to ship. I am also interested in improving VW to increase it's appeal to other developers. These two interests have lead me to develop solutions, (some not to completion), that address a number of weaknesses (IMO) in VisualWorks. Specifically GCCXML/LLVM/Clang (DLLCC/C integration), ASBAqua/ASBLook (OSX L&F), LinkuisticsUI (GUI support) and MirrorImage (version control etc).</p>



<p>I would like to enlist more resources in this mission because I don't think these issues are being addressed aggressively enough by Cincom. The non-technical issues that impede Cincom's ability to implement significant change include resource allocation, strategic imperative, and an understandable requirement to service and protect their existing revenue stream. I'm not being critical of the Cincom Smalltalk team. They have significant practical constraints, and I can only guess at the way in which the parent company views the Smalltalk product in a strategic sense.</p>



<p>Personally I think Cincom should fork/reboot VW into a server-only stream, because virtually all of the legacy issues are to do with the L&F and UI toolkit, and partly Store. WebVelocity uses this approach, and it's no coincidence that it doesn't use the VW UI, but I think a less radically partitioned product, not targeted specifically to Seaside, would be a potent thing.</p>



<p>Considering this mailing list, I can see that there is both a significant conservatism and no clear consensus on what change is both required and acceptable. I suspect the VW community is both smaller and has little of the energy/time/motivation/tools that characterize e.g. the Ruby community. It doesn't help that using VW isn't free, which is merely a fact of life.</p>



<p>Having said that however, I wonder if anyone else has both the interest and time to invest in mutating VW to produce a version that ignores the GUI and Store legacies? I'm slowly doing that but as a part-time effort it takes a long time, and just as importantly, working alone, whilst good for pursuing a vision, is intellectually impoverishing.</p>



<p>I was a guest on the Industry Misinterpretations podcast recently, and Michael suggested setting up a website for my 'NuevoVW'. I said at the time that I didn't think there was any community for what I was doing. I guess I should find out, rather than supposing.</p>



<p>Any takers?</p>


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