You Spoke, We Listened—Cincom Smalltalk™ Maintenance Releases
These are true maintenance releases that are refinements of the major releases.
These are true maintenance releases that are refinements of the major releases.
The first time I got a question about running ObjectStudio headless (i.e., without any GUI running), I was a little taken aback. “We can’t do that”, I thought. “ObjectStudio was written as a Windows GUI application.” I figured it would take some careful redesign work to disentangle the Windows GUI assumptions, but I was wrong. [...]
ObjectStudio now uses the core Collection hierarchy from VisualWorks.
This month we are going to discuss the Cincom® ObjectStudio® Model Editor.
Using array binding and array fetching can greatly improve the performance of many applications by trading buffer space for time.
Glorp is specifically designed to keep you moving fast where a legacy data requirement would be knocking others off the rails. We will show you how the graphical modeling and mapping tools of ObjectStudio let you understand the existing applications and fit the vital new features into them.
Microsoft Windows has one thing in common with Smalltalk: It works by sending messages. A Windows message can also be “posted,” i.e., it is put at the end of the Windows message queue, and the sender doesn’t wait for a synchronous response. The idle queue in Cincom® ObjectStudio® classic was designed in part to mirror [...]
While working on the new Cincom® ObjectStudio® mapping tool that generates code for the object-relational mapping framework GLORP, we built some GUI for handling database converters.
This article describes a new feature that’s being introduced in the ObjectStudio 8.3 Runtime Packager and compares it to ObjectStudio 8.2.1 and earlier versions.
For ObjectStudio 8.3 we moved all Smalltalk source code that was still file based into Store, which gives us a much nicer source code control mechanism.