Smalltalk Solutions 2003 Announces Show Committee and Keynote Speakers
CARY, North Carolina April 18, 2003 - The Smalltalk Industry Council (STIC) is proud to announce the conference committee for Smalltalk Solutions 2003. Smalltalk Solutions is the premier forum for Smalltalk users, developers, and enthusiasts. This year's conference will be held on July 14-16 in Toronto, Canada.
Please direct your questions and comments about this year's show to the appropriate conference chairperson:
The Smalltalk Solutions 2003 Conference Board is also pleased to announce this year's keynote speakers:
Scott Ambler - Are You Agile or Are You Fragile?
Abstract: The software process landscape is changing. A shift from large-scale, prescriptive processes that define rigorous procedures and policies to lighter, more agile methodologies is clearly underway within the IT industry. This is more than an idle fad that promises to disappear next year ? agile processes are here to stay. Are these processes appropriate for your organization? If so, which ones should you consider adopting? What challenges can you expect to experience as you adopt these new processes and how can you overcome them?
Bio: Scott Ambler is a Senior Consultant with Ronin International, Inc. since its inception in 1999. He actively works with Ronin clients on large-scale, software development projects and on software process improvement (SPI) efforts around the world.
Scott is a Senior Contributing Editor with Software Development magazine and a member of the Flashline Software Development Productivity Council. He can be reached via e-mail at email@example.com.
David A. Smith - Croquet - A Collaboration Architecture
Abstract: Croquet is a computer software architecture built from the ground up with a focus on deep collaboration between teams of users. It is a totally open, totally free, highly portable extension to the Squeak programming system, a modern variant of Smalltalk. Croquet is a complete development and delivery platform for doing real collaborative work. There is no distinction between the user environment and the development environment. Croquet is a joint project being developed by David A. Smith, Alan Kay, David P. Reed, and Andreas Raab. More information is available at: http://www.opencroquet.org.
Bio: David A. Smith has been focused on interactive 3D and using 3D as a basis for new user environments and entertainment for almost 20 years. He created "The Colony", the very first 3D interactive game and precursor to today's "first-person shooters" like Quake ... except Colony ran on a Macintosh in 1987. The Colony won the "Best Adventure Game of the Year" award from Macworld Magazine.
In 1989, David used the technologies developed for the game to create a virtual set and virtual camera system that was used by Jim Cameron for the movie "The Abyss". Based upon this experience, David founded Virtus Corporation in 1990 and developed Virtus Walkthrough, the first real-time 3D design application for personal computers.
In 2000, David joined forces with Alan Kay, David Reed, and Andreas Raab to develop a totally new kind of software. Croquet is intended to completely change the way you use a computer, transforming it from a closed box with very low bandwidth communication channels to a high-bandwidth collaboration and multi-user, idea processing engine.
About the Smalltalk Industry Council
The Smalltalk Industry Council (STIC) is a nonprofit trade association whose goal is to promote awareness of and increase demand for Smalltalk. STIC was reorganized in 2003 by Cincom, GemStone, IBM, and Knowledge Systems Corporation, creating a cohesive Smalltalk community where information, technical issues, new ideas, and concerns are openly discussed to benefit businesses as well as the software industry. STIC's membership consists of users, service providers, and vendors of Smalltalk tools, components, databases, and services. For more information on STIC, please visit www.stic.org.
2003 Smalltalk Industry Council
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