Today's spotlight - David Smith's Croquet presentation:
Keynote: Croquet - A Collaboration Architecture David Smith: OpenCroquet Tuesday 10:30:00 am to 12:00:00 pm
Abstract: Croquet is a computer software architecture built from the ground up with a focus on deep collaboration between teams of users. It is a totally open, totally free, highly portable extension to the Squeak programming system, a modern variant of Smalltalk. Croquet is a complete development and delivery platform for doing real collaborative work. There is no distinction between the user environment and the development environment.
Croquet is also a totally ad hoc multi-user network. It mirrors the current incarnation of the World Wide Web in many ways, in that any user has the ability to create and modify a "home world" and create links to any other such world. But in addition, any user, or group of users (assuming appropriate sharing privileges), can visit and work inside any other world on the net. Just as the World Wide Web has links between the web pages, Croquet allows fully dynamic connections between worlds via spatial portals. The key differences are that Croquet is a fully dynamic environment, everything is a collaborative object, and Croquet is fully modifiable at all times.
Croquet is a joint project being developed by David A. Smith, Alan Kay, David P. Reed, and Andreas Raab. More information is available at: http://www.opencroquet.org
Bio: David has been focused on interactive 3D and using 3D as a basis for new user environments and entertainment for almost twenty years. He created "The Colony", the very first 3D interactive game and precursor to today's "first person shooters" like Quake... except Colony ran on a Macintosh in 1987. "The Colony" won the "Best Adventure Game of the Year" award from MacWorld Magazine.
In 1989, David used the technologies developed for the game to create a virtual set and virtual camera system that was used by Jim Cameron for the movie "The Abyss". Based upon this experience, David founded Virtus Corporation in 1990 and developed Virtus Walkthrough, the first real-time 3D design application for personal computers.
In 2000 David joined forces with Alan Kay, David Reed, and Andreas Raab to develop a totally new kind of software. Croquet is intended to completely change the way you use a computer, transforming it from a closed box with very low bandwidth communication channels to a high-bandwidth collaboration and multi-user idea processing engine.